To become an artworker you will need skills in drawing, modelling or using computer art packages. Some artworkers are self-taught, but many start by taking an animation or art-related course at college or university, to develop their skills before looking for work. Several colleges and universities offer foundation degrees, BTEC HNDs, degrees and postgraduate courses in animation.
The most useful courses include practical skills and work placements. See Skillset’s website for details of industry-endorsed animation courses. You should check content and entry requirements carefully to make sure that the course is right for you.
You could also get into the industry with qualifications in other relevant subjects such as: illustration; graphic design; computer programming; model making or sculpture; 3-D design; multimedia design.
You will often start as a studio runner, then progress to junior roles like storyboard assistant, digital painter or assistant animator. You do not need any qualifications to work as a runner, although in practice many people who start at this level are graduates.
Employers always want to see proof of your talent and creativity, so you will need to show evidence of your best work to companies and studios.
You could also show commitment to joining the industry by entering competitions and festivals, and sending short animated films or ideas to broadcasters.